…My opinion is that the hobby gaming industry is going to transform into a very small niche business. It will cater primarily to an aging group of players who have made TRPGs their lifetime hobbies. As those players age, they’ll need less and less support in the form of commercially produced products. They will instead seek out community support tools to help them remain in touch with their hobby even as the social network they’re directly connected to becomes ever more frayed.
The economics of role-playing games
I was under the impression that this was already happening. I mean, the support I find for Pathfinder is little to none, when a new games group gets together, the first thing you have to do is decide on which TRPG you’ll be playing, and then which version, then which campaign.
As a younger generation player I just wish that the community wasn’t constantly trying to tweak the engine in different directions.